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11 votes 4.6/5

Skip It!

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About Skip It!

Description

Skip It! offers you an incredibly fun stone-throwing experience. Start the game and make throws with perfect force to earn bonuses and buy upgrades.

Skip It

Stone mechanism

The objects in the game operate based on simple physics principles, including throwing angle, force, bounce, and friction. If the throwing angle is too high, the object will fly far but will have difficulty hitting the water's surface on the ideal trajectory to bounce again. If the angle is too low, the object may hit hard and sink quickly. The throwing force determines the initial speed, while the elasticity affects the number of bounces after each impact. After each landing, the speed will gradually decrease due to friction, and when the speed is insufficient, the object will stop or sink, ending the turn.

If Skip It! captivates players with its strategic bounce throws, Arcade Tennis offers a lively competitive atmosphere with fast and decisive shots. You can play this game and feel the similarities and differences between them.

How to play Skip It!

To make perfect throws that send the stone the furthest, you need to know the rules and how to throw:

Rules

Each turn has only one main throw. Scores are calculated based on the total distance achieved and the number of successful bounces on the surface. When the object sinks into the water or completely loses momentum, the turn ends. Players cannot adjust the object after throwing, so all calculations must be made before releasing the throw.

Throwing the stone

On a computer, the player presses and holds the mouse to set the throwing force, then releases the mouse to make the throw.

A horizontal force bar will appear when you start to gain momentum. A small needle will appear, moving back and forth continuously. You need to seize the moment when it points to the center to release the throw. At that point, the throwing force will be at its maximum, allowing you to throw the stone the furthest and earn the most bonus money.

Maintaining the right amount of force and choosing a suitable low angle often results in a longer bounce streak compared to using maximum force right from the start.

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